Heem Patel

Game programmer

Implementation of Adaptive AI in Pac Man

Mini Project 

Spring 2011

Description - 

We decided to create a mod of Pac Man that would have an AI which adapts itself to how well the player is playing the game.

My Contribution - 

I was the main Game Play programmer for a team of 4 programmers and my responsibility was to maintain the project on a timeline and create the basic  framework and AI of the game. We tracked how often the player was farther away from the enemies and changed parameters such as the AI's speed, and how much randomness it had. 

  

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